A Technical Artist, specializing in 3D Modeling and Animation Design. My professional journey includes creating commercial advertising content at Saks Fifth Avenue, where I focused on Fashion and Product Campaigns. Additionally, I have experience as a Computer Science Tutor at NYU's Coding Lab.

Graduated from the Interactive Telecommunications Program at NYU Tisch, where I honed my skills in using Unity and Unreal Engine to develop VR Games. My diverse background in digital content creation, Virtual Production, and UX design equips me with a unique perspective and a robust set of skills in the creative and tech industries.




Chengbo Xing
Brooklyn, NY 11217
cx2116@nyu.edu


Virtual Gallery

VR | Unity | Immersive Experience


A VR immersive gallery made with Unity. Today, photography does is not restricted to an image shot by a camera. New and innovative visual treatments are attracting fine art photographers and audiences. Especially in fashion photography, a growing number of “photo works” are created using various new technologies and used for commercial or independent projects.



To the Moon, Next Life

VR | Unreal Engine | Immersive Experience


This XR Installation is an immersive storytelling experience where the audience reviews three memories of their lifetime after their death. The space and installation are designed and set to be the area between life and death, where the dead can go pass through to the next life. The memories from different moments are loaded on four VR headsets. Audiences are able to experience them and construct the whole story.



MUSHROOM

VR | Unreal Engine | Immersive Experience


This is a first-person VR experience, produced using Unreal Engine 5 and Motion Capture. Set in a bamboo forest, it tells the story of a gay man's sexual fantasy that begins after he eats magic mushrooms (hallucinogens). It's all about fun and sex, nothing serious!