A Technical Artist, specializing in 3D Modeling and Animation Design . My professional journey includes creating commercial advertising content at Saks Fifth Avenue, where I focused on Fashion and Product Campaigns . Additionally, I have experience as a Computer Science Tutor at NYU's Coding Lab.
Graduated from the Interactive Telecommunications Program at NYU Tisch, where I honed my skills in using Unity and Unreal Engine to developVR Games . My diverse background in digital content creation, Virtual Production , and UX design equips me with a unique perspective and a robust set of skills in the creative and tech industries.
Graduated from the Interactive Telecommunications Program at NYU Tisch, where I honed my skills in using Unity and Unreal Engine to develop
To the Moon, Next Life
VR | Unreal Engine | Immersive ExperienceAbstract
This is an immersive XR Installation storytelling experience where the audience can review one's three periods of lifetime after their death. The space and installation are designed and set to be the area between living and death, where the dead can go through their lifetime and go to the next life. The memory from the different time periods is packed into four VR headsets. Audiences are able to experience them and construct the whole story.
Technical Details
The project pack memory from different period of time into four VR headset. The experience is directed through multi media(VR, lighting, and sound). Different forms of media are coordinated and directed to work with each other and construct the XR storytelling experience.
Further Reading
In November 2022, this project was selected to participate in the NYU ITP Winter Show for display in public: Link