A Technical Artist, specializing in 3D Modeling and Animation Design. My professional journey includes creating commercial advertising content at Saks Fifth Avenue, where I focused on Fashion and Product Campaigns. Additionally, I have experience as a Computer Science Tutor at NYU's Coding Lab.

Graduated from the Interactive Telecommunications Program at NYU Tisch, where I honed my skills in using Unity and Unreal Engine to develop VR Games. My diverse background in digital content creation, Virtual Production, and UX design equips me with a unique perspective and a robust set of skills in the creative and tech industries.




Chengbo Xing
Brooklyn, NY 11217
cx2116@nyu.edu


Dream Delivery

VR | Unity | Game Design


Dream Delivery is a single-player VR game made with Unity. Players need to complete training in order to get qualified to deliver dreams in three locations, at varying levels of difficulty. They use controllers to grab materials and use strategy to place objects in building roads.



Jack and the Beanstalk

VR | Unity | Game Design


Jack and the Beanstalk is a light-hearted, first-person, climbing VR game made with Unity. The player as Jack, climbs the towering beanstalks with both hands, and collects as many gold coins as possible in three minutes.



Disco Universe Adventure

Unity | Game | Product Design


Disco Universe Adventure is an endless-runner game with haptic inputs made using Unity. Through sensors on the belt and gloves, the player controls the avatar to attack, jump, and duck with body movements. Set in a retro and sci-fi disco environment, the goal is to run to your queen as fast as possible.