A Technical Artist, specializing in 3D Modeling and Animation Design. My professional journey includes creating commercial advertising content at Saks Fifth Avenue, where I focused on Fashion and Product Campaigns. Additionally, I have experience as a Computer Science Tutor at NYU's Coding Lab.

Graduated from the Interactive Telecommunications Program at NYU Tisch, where I honed my skills in using Unity and Unreal Engine to develop VR Games. My diverse background in digital content creation, Virtual Production, and UX design equips me with a unique perspective and a robust set of skills in the creative and tech industries.




Chengbo Xing
Brooklyn, NY 11217
cx2116@nyu.edu


Virtual Gallery

VR | Unity | Immersive Experience



Abstract


Nowadays, photography does not only stand for an image shot by a camera. For fashion photographers, I believe new and innovative visual impacts are always attractive to them. Especially in fashion photography, more and more “photo works” are created by many new technologies and used for commercial or independent artworks.




Technical Details


In this project, I wish there was a space for these new media arts to have a new way for people to be into a photo work in this gallery. So I built a gallery space in VR, produced by Unity.




Further Reading


There will be a showcase of three photo works in the gallery. I created a space for each of these photos for the interaction part. In the whole experience, the player will experience it from a first-person view.